W. Engel

Autor
Zostań fanem autora:

Książki

Shader X6
Shader X6
W. Engel

Welcome to ShaderX6, the latest volume in the cutting-edge, indispensable series for game and graphics programmers. This all-new volume is packed with a collection of insightful techniques, innovative...

ShaderX 4 Advanced Rendering Techniques
ShaderX 4 Advanced Rendering Techniques
W. Engel

ShaderX4: Lighting & Rendering is a new volume in this successful series. All of the articles are brand new and provide graphics and game programmers with innovative, ready-to-use techniques and tips ...

ShaderX3 Advanced Rendering with DirectX & OpenGL
ShaderX3 Advanced Rendering with DirectX & OpenGL
W. Engel

In the past few years, DirectX and graphics cards have rapidly improved, providing a more powerful and flexible rendering pipeline. With all of these advancements, vertex and pixel shaders are becomin...

ShaderX5 Advanced Rendering Techniques
ShaderX5 Advanced Rendering Techniques
W. Engel

"Shader X5 Advanced Rendering Techniques" is the newest volume in this cutting-edge, indispensable series for graphics programmers. This all new volume is packed with articles covering state-of-the-ar...

Podziel się pierwszym cytatem autora z innymi Kanapowiczami!
Dodaj pierwszy cytat!

Komentarze

© 2007 - 2024 nakanapie.pl