Two boys venture into the space/time continuum to rescue a prized first edition Superman comic. Twelve-year-old Brian will never forget the day, when he was seven, that he accidentally spilt a cup of punch on his fatherâ s valuable copy of a Superman #1 comic book from 1939. He is certain that his cheerful, joking father secretly despises him for ruining this prized possession. Like his father, Brian collects comic books, so it is not surprising when Mr. Somerset, the owner of the General Store, gives one to Brian. What is surprising, however, is that the comic book is full of blank panels and that a metal ring falls into Brianâ s lap. Brian thinks that there must be some kind of mistake. Why would anyone want to buy a blank comic book? Paul, Brianâ s best friend, activates the ring, sets the date to 75 million B.C., and then presses a button labeled â Timequest.â The boys suddenly find themselves in the middle of the Atlantic Ocean battling a prehistoric beast. This wet adventure becomes the first of many â Timequestsâ â both to the past and to the future. During their travels, they escape from 1939 to find themselves in the prehistoric past where they get caught in a battle between a mastodon and a pack of dire wolves. They warp away just in time, but one problem leads to another. When they finally make their way back home they find that though they have been changed by their adventures, home is comfortably the same â ¦ or is it? HONORS Disney Adventures Book Awards Winner (Adventure Category) The Best Children's Books of the Year (Nine to twelve) â Bank Street College of Education
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