“A lively, true-life adventure saga…The incredible story of how James Cameron willed Titanic into existence.” —Newark Sunday Star Ledger “Like the movie, this book’s a winner [and] the final word on...
In this unique 2-volume, 800-page book with more than 2,500 images, MarilynNeuhart tells the story to paraphrase Charles Eames himself of how Eamesfurniture got to be the way it is.The Story of Eames ...
Rozprawa pani Agaty Zarzyckiej jest udaną próbą wprzęgnięcia post strukturalistycznych narzędzi badawczych w analizę zjawiska narracyjnych gier fabularnych. Choć same gry są obecne w kulturze już dobr...
Twelve-year-old Sunny St. James navigates heart surgery, reconnections with a lost mother, first kisses, and emerging feelings for another girl. When Sunny St. James receives a new heart, she deci...
Explore the creative evolution of James Cameron through this exclusive journey into his personal art archives, showcasing a range of rare and never-before-seen works from the acclaimed director’s pri...
The adventures and antics of James Bond have provided the world with many of the most gripping story lines of the last half-century. Fleming's novels were bestsellers in their day, and the Bond films ...
Traces the conception, writing and publication of the author's book. This work offers psychological and literary insights which suggests nothing less than a short story by the Great Master, Henry Jame...
House of Games is a psychological thriller in which a young woman psychiatrist falls prey to an elaborate and ingenious con game by one of her patients who entraps her in a series of criminal escapade...
With an Introduction and Notes by Martin Scofield, University of Kent atCanterbury Henry James was arguably the greatest practitioner of what hasbeen called the psychological ghost story. His stories ...
This book explores the lifecycle of digital games. Drawing upon a broad range of media studies perspectives with aspects of sociology, social theory and economics, Aphra Kerr explores this all-pervasi...
This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blosso...
The new edition of a favourite which introduces and develops some of the important and beautiful elementary mathematics needed for rational analysis of various gambling and game activities. Most of th...
This book is the first study to survey, over a ten-year period, innovations and the industrial formation process of online game business, and global strategies of major Korean online game companies. I...
I despise Erik Winter. He’s arrogant and cruel—a man I wouldn’t wish on my worst enemy—and by some twisted turn of fate, he’s my new Olympic gymnastics coach. I’ve had to contend with gruff coaches ...
In Tom Clancy's Op-Centre, bestselling author Tom Clancy and StevePieczenik, novelist and former Deputy Assistant Secretary of State, havecreated an astonishingly popular thriller series, which has al...
Peter Ackroyd has been praised as one of the greatest living chroniclers of Britain and its people. In Rebellion, he continues his dazzling account of the history of England, beginning the progress so...
From Rwanda to Afghanistan, from Sudan to Iraq, this brilliantly written and at times blackly funny work of reportage shows how the humanitarian aid industry, the media and warmongers the world over a...
Henry James, the American-born writer who chose to live in Europe, settled in London and Rye, becoming a British subject in 1915. He occupies a major position as a dedicated artist and cultural histo...
An authoritative exploration of the psychology of elite sport, written by an Olympic silver medallist and respected sports journalist. Throughout her career as one of the world's top athletes, Annie...